using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Score : MonoBehaviour
{
public static int score = 0;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
GetComponent<Text>().text = score.ToString();
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ScoreUp : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D other) {
Score.score++;
}
}